
Unreal EnginE
Environments for use in Unreal Engine, 3D modeling, motion capture, design.
Weapons: Unreal Engine, Blender, Maya, Substance Painter, rokoko Studio

Post production
2D and 3D visual effects, compositing, particle simulations, advanced rotoscoping, screen/logo replacements, and color correction.
Weapons: After EFfects, Trapcode, Mocha pro, Nuke, davinci resolve

AUDIO PRODUCTION
Sound editing, design, and mixing in Dolby Atmos.
Weapons: Pro Tools, Dolby Atmos, Reaper, Source connect